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archive::winter term 06/07::round table

FROM ABSTRACT SYSTEMS TO PARAMETRIC DESIGN SYSTEMS
Dec. 13th 2006 at 6pm
Mediendeck OK / Offenes Kulturhaus Linz/A
Moderation: Mag. arch. Sandrine von Klot, r&d_research

guests


Univ.Prof. Dietmar Dietrich - since 1992 at the Institute of Computer Technology (ICT), TU Vienn. Prior to this he worked in the aerospace industry (computer architecture and bus systems) and later in the communication industry (mainly in ISDN development). His research interests are mainly in communication systems (esp. on field bus systems) and ASIC design, also including built-in test systems, boundary scan, smart card technology, architecture of process control and control units for communication systems.


Univ.Prof. Kari Jormakka - since 1998 at the institute of Architectural Theory , TU Vienna

He has received the doctor title in Philosophy and has been doing various studies in the fields of film, cultural theory, computer-edited design besides others. He is the author of several books, beneath them `Genius Locomotionis´, published in 2005.


Ebru Kurbak - in 2002 she received her MSc degree in Architectural Design from Istanbul Technical University.
She is currently engaged in her Ph.D. studies at the Department of Space & Design Strategies in Kunstuniversität Linz, lecturing on 3D Graphics. The title of her current dissertation is entitled: In Pursuit of Artificial Ghosts: `The Symbiosis of Immaterial and Material Spaces´. In 2001- `03 she worked as a research assistant at the Department of Visual Communication Design, Istanbul Bilgi University.

topics

 

   Works like those of Ball-Nogues Studio are informed by intensive research and an experimental approach primarily involving the application of material dynamics to the organization of form. One could consider this approach part of an emerging materialist model for architectural production that privileges the role of matter in the design process: exploiting the organizational and spatial potentials of the flows of matter and energy that constitute our environment.

   The contemporary building is the place of many processes, optimized and linked by means of information technology and corresponding services such as telecommunication, office-applications, multimedia, security, etc. The advantages of an integrated infrastructure seem evident: seamless functionality and the opportunity to combine isolated processes in a reasonable manner. The building becomes increasingly integrated into the urban map of soft, continuous change and transformation.

   How do we conceptualize the idea of a building today?

Since we do we have to acknowledge, that progressing media will access every level of construction and space - does this development evoke kinetic as much as cognitive operations on our side, asking for instant, direct response?

   Referring to Ball-Nogues Studio, their projects suggest a user who thrives on immediate, sensual stimulation and material fact. It is not `what it is´ so much as `how it feels´. The architect as the designer of `effective atmospheres´ ?


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